MIT OpenCourseWare


» 進階搜尋
 課程首頁
 教學大綱
 教學時程
 相關閱讀資料
 課堂講稿
 作業
 專題
 討論群組

教學大綱


本頁翻譯進度

燈號說明

審定:無
翻譯:陳樹鳴(簡介並寄信)
編輯:周玟慧(簡介並寄信)

課程描述

本課程會探究新科技如何協助人們以新方法學習新事物。課程將分析創意教育科技與創意學習環境背後的原則與策略。課程透過特定的個案研究,如LEGO組合積木,和課後電腦輔助學習中心,進行這些分析。課程亦包括實作活動、學習經驗分析及新工具新活動的設計。

作業

每週評論

每星期閱讀指定閱讀材料時,請你在當中選一個你認為格外有趣、出人意表或惹人爭議的議題/課程;根據這個議題/課題寫幾段文字,解釋你為何覺得它那麼有趣、出人意表或惹人爭議(例如,它跟你的個人經歷相呼應嗎?)。

期末專題及設計簡介

這個期末專題你需要設計一個可以支持和鼓勵創意學習經驗的新工具和/或活動—並且寫一個「設計簡介」討論你設計背後的動機、理念和原則。

歡迎(事實上,我們鼓勵)你以小組作業,可以的話,你需要與一些(sample)使用者測試你的工具/或活動。


Summary

This course explores how new technologies can help people learn new things in new ways. It analyzes principles and strategies underlying the design of innovative educational technologies and creative learning environments, drawing on specific case studies such as the LEGO Programmable Brick and Computer Clubhouse after-school learning centers. The course will include hands-on activities, analyses of learning experiences, and design of new tools and activities.

Assignments

Weekly Write-ups

As you do the readings each week, choose an issue/topic in the readings that you find particularly interesting, surprising, or provocative. Write a few paragraphs about it, including why you found it so interesting, surprising, or provocative (e.g., did it resonate with a personal experience of yours?).

Final Projects and Design Briefs

For the final project, your assignment is to design a new tool and/or new activities that support and encourage creative learning experiences -- and to write a "design brief" discussing the motivations, rationale, and principles underlying your design.

You are welcome (in fact, encouraged) to work in groups. If possible, you should test your tool/activities with sample users.


 
MIT Home
Massachusetts Institute of Technology Terms of Use Privacy